Press the button to roll the die.  If you roll an even number, you get to keep playing. Roll an odd number, you lose.

I was aiming to loosely mimic the "pop-o-matic" die feature from an old version of the boardgame, Trouble.

Comments

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This game is about the feel of rolling a dice and the physics involved. This is because it's the only option

I do like how the physics feels, how bouncy the dice is and how the dice is tossed gives it a realistic feeling. With the camera following it feels smooth and personal. This can easily be put into a board game video game. It may feel a bit slow? Maybe its unity but for dice rolls they can feel more

If the goal was about the physics and feel of the dice, you can support that with maybe allowing the player to reroll? or tap the dice to keep it rolling, like if the player sees that the dice is about to be a odd number they can try to tap it to keep it going.

The way you used physics to mimic the pop device from the old versions of trouble is awesome. Of course the main thing that I liked from this game is just seeing that dice pop and roll. If anything I would say to just add more stuff. For what it is, it's pretty cool!

I like how the camera tracks the dice movements.

This game is similar to trouble where you roll the dice to see if you get something to happen, the concept of rolling an even number or odd number is pretty interesting

I like how the dice roll affects whether you win or lose and the way the camera resets to the beginning when you get an odd number.